We're pushing the envelope with original game modes to challenge more seasoned virtual buffs. Here’s a breakdown on what you can expect in our first competitive IP.
Sol Raiders League: Season One Begins In Brisbane
The first season of Sol Raiders League commences in August, in Brisbane, Australia.
Vodafone And Zero Latency Take Virtual Reality To 5G
Vodafone launch 5G with a Zero Latency powered Virtual Reality demonstration running on the new network
Tomorrow Entertainment Doubles Down on Zero Latency VR with 2nd Venue
Macau’s Galaxy Casino features the 19th arena in the world powered by Zero Latency’s industry leading free-roam VR technology Tomorrow Entertainment has once again partnered with Zero Latency, the irrefutable world leader in location-based, free-roam, multiplayer virtual reality entertainment, to open its second epic scale Zero Latency arena in Macau. The Macau location opened ...
Your First Steps Into Location Based Virtual Reality
Tim Ruse takes a look at the VR market and its segments
5 minutes with Chloe Ho - Melbourne Operations Manager
I'm Chloe Ho, and I’m the Operations Manager at Zero Latency Melbourne. I work with a team of dedicated Game Masters to deliver the very best customer experience, as efficiently as possible. What's the Melbourne team like? My Game Masters are awesome. I consider myself very lucky to have a passionate, engaged, supportive team who give 100% to every customer engagement. ...
5 minutes with Krister Monsvik - Development Director
I'm Krister Monsvik and I'm the Development Director at Zero Latency. I work on the planning, coordination and efficiency of our Content and Core Teams. I am involved with breaking down requirements and making sure we're on track. What led you down this career path? I was interested in games at an early age and always wanted to improve and add features to them. I'm a ve ...
5 minutes with Nathan Thomas - Creative Director
I'm Nathan Thomas and I'm the Creative Director here at Zero Latency VR. I have worked in video games for 20+ years - mostly as an artist in console development. I've experienced working at AAA studios like EA Visceral, but also smaller studios and even co-run my own studio - Space Dust Studios. At Zero Latency I'm responsible for setting the overall creative and art st ...
Zero Latency VR notches up half a million game plays
Zero Latency, the pioneer and global leader in epic scale, free-roam, multiplayer virtual reality entertainment, has notched up an impressive half a million game plays across its global network of 19 venues. And it happened where it all began back in 2015, at the company’s North Melbourne venue. “Half a million game plays is a significant milestone, and it’s exciting to see ...
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